What changed
0 fixes1 addition0 changes0 removals
addedFew enhancements, most of them were requested/suggested by players. - standard Unity dialog allowing to customize keys now available at startup - Merchant's inventory items hero can't afford are now clearly marked - Any inventory items better than equipped by a hero are now clearly marked - Weapons Types are described when hero collects the first weapon - New enchanting possible: Toadstool + health/mana potion = permanent stat enhance potion Have fun! Regards, Tom
Once upon a Dungeon changes
addedFew enhancements, most of them were requested/suggested by players. - standard Unity dialog allowing to customize keys now available at startup - Merchant's inventory items hero can't afford are now clearly marked - Any inventory items better than equipped by a hero are now clearly marked - Weapons Types are described when hero collects the first weapon - New enchanting possible: Toadstool + health/mana potion = permanent stat enhance potion Have fun! Regards, Tom
Few enhancements, most of them were requested/suggested by players. - standard Unity dialog allowing to customize keys now available at startup - Merchant's inventory items hero can't afford are now clearly marked - Any inventory items better than equipped by a hero are now clearly marked - Weapons Types are described when hero collects the first weapon - New enchanting possible: Toadstool + health/mana potion = permanent stat enhance potion Have fun! Regards, Tom