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Steam News16 April 20224y ago

On Your Hands Day 1 Patch

An update to On Your Hands has been released, version 1.8. The update should be applied automatically when you restart On Your Hands.

Full notes

Full On Your Hands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions6 changes3 removals
  • Gameplay
  • Fixes
  • Security
  • Performance
  • UI and audio
  • Server
addedMAP00: Intro screen can now be skipped
removedMAP00: Intro screen will no longer play on return to menu
addedMAP00: Added a version number to the bottom left corner for ease of debugging and bug reporting
addedMAP01: Intro text can now be skipped through
fixedMAP01: Addressed an issue where playing through the level too fast might cause lines to play in an odd order
fixedMAP02: Fixed an exploit where you could skip to the final checkpoint by shooting purple magic at the tall spiral pillar

On Your Hands changes

addedMAP00: Intro screen can now be skipped
removedMAP00: Intro screen will no longer play on return to menu
addedMAP00: Added a version number to the bottom left corner for ease of debugging and bug reporting
addedMAP01: Intro text can now be skipped through
fixedMAP01: Addressed an issue where playing through the level too fast might cause lines to play in an odd order

An update to On Your Hands has been released, version 1.8. The update should be applied automatically when you restart On Your Hands. The major changes include:

  • MAP00: Intro screen can now be skipped

  • MAP00: Intro screen will no longer play on return to menu

  • MAP00Added a version number to the bottom left corner for ease of debugging and bug reporting
  • MAP01: Glasses are now picked up automatically

  • MAP01: Intro text can now be skipped through

  • MAP01Addressed an issue where playing through the level too fast might cause lines to play in an odd order
  • MAP02Fixed an exploit where you could skip to the final checkpoint by shooting purple magic at the tall spiral pillar
  • MAP03Fixed an issue where subtitles played too fast
  • MAP04Fixed an issue where subtitles displayed as a single block
  • MAP05Various issues with Wanderers getting to where they need to be, and saving/loading, have been addressed
  • MAP05Improved performance in wire puzzle room
  • MAP05: Wanderers will now be alseep in their capsules prior to being released

  • MAP05Added force field to entrace of temporary platform puzzle
  • MAP06Added a hole in the fence at the construction site
  • MAP06: Construction Bot should no longer get stuck if you raise a pillar while he goes over it

  • MAP06Fixed an issue with clipping text
  • MAP06: Players are now disallowed from teleporting on top of the Oobl Statue

  • MAP06Changed pillars in Construction Bot puzzle to be static if they aren't necessary to be toggled
  • MAP07Removed a tutorial book in the library
  • MAP07: If a player gets themselves stuck in the left side cathedral puzzle, both doors will now reopen upon finishing the puzzle

  • MAP08Ice Trap collision improved to be more generous
  • MAP10: Falling out of the spaceship now has a unique death message

  • Various: Cut an old behavior where players could throw boxes with Indigo Magic

  • Various: Magic entries on codex now appear in proper place

  • Various: Drowning now has a sound associated

  • Various: Spelchecking

As always, please use the discord server, twitter messages, or steam forums to report any issues.

Source

Steam News / 16 April 2022

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