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Steam News16 August 202510mo ago

Update - August 16

Hi all, Thank you all for the interest and support over the past week. I've received some valuable feedback, so I've gone and fixed a few bugs and added some quality-of-life updates.

Full notes

Full On The Western Front update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedThank you all for the interest and support over the past week. I've received some valuable feedback, so I've gone and fixed a few bugs and added some quality-of-life updates. I really appreciate everyone who gave the game a try, or maybe returned to it after supporting it in Early Access.
fixedFixed buttons being overlapped when viewing the detailed Units list instead of the Unit tree in the Order of Battle screen.
fixedFixed bug with Deselect Type functionality in Scheduled Order screen. Some units would not be deselected even if their unit type matched the selected type.
addedAdded unit tree to Scheduled Order screen, allowing selection of units without closing the screen.
fixedFixed bug in which too many units were being withdrawn at a time by the Administration officer.
fixedFixed mass pathfinding issue when units would return from the rear in large numbers in which unit movement would be staggered too heavily.

On The Western Front changes

fixedThank you all for the interest and support over the past week. I've received some valuable feedback, so I've gone and fixed a few bugs and added some quality-of-life updates. I really appreciate everyone who gave the game a try, or maybe returned to it after supporting it in Early Access.
fixedFixed buttons being overlapped when viewing the detailed Units list instead of the Unit tree in the Order of Battle screen.
fixedFixed bug with Deselect Type functionality in Scheduled Order screen. Some units would not be deselected even if their unit type matched the selected type.
addedAdded unit tree to Scheduled Order screen, allowing selection of units without closing the screen.
fixedFixed bug in which too many units were being withdrawn at a time by the Administration officer.

Hi all,

Thank you all for the interest and support over the past week. I've received some valuable feedback, so I've gone and fixed a few bugs and added some quality-of-life updates. I really appreciate everyone who gave the game a try, or maybe returned to it after supporting it in Early Access.

Bugfixes/Changes:

  • Fixed buttons being overlapped when viewing the detailed Units list instead of the Unit tree in the Order of Battle screen.

  • Fixed bug with Deselect Type functionality in Scheduled Order screen. Some units would not be deselected even if their unit type matched the selected type.

  • Added unit tree to Scheduled Order screen, allowing selection of units without closing the screen.

  • Fixed bug in which too many units were being withdrawn at a time by the Administration officer.

  • Fixed mass pathfinding issue when units would return from the rear in large numbers in which unit movement would be staggered too heavily.

  • Improved tutorial text for Task Delegation tutorial, so that steps to issue scheduled orders are more clear.

Updated localization keys:

  • CONFIRMATION_ORDER_INVALID_TILES_GUARD_DUTY

  • DELEGATION_TUTORIAL_ISSUE_ORDER_03

Thanks for playing!

Source

Steam News / 16 August 2025

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