Full notes
Full On The Road - The Truck Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Performance
- Gameplay
- Maps
- Fixes
On The Road - The Truck Simulator changes
Steam Workshop
Repaints are encrypted now making it harder to steal and reupload your work
Messagebox warning you that you are in offline mode added
Internal console (new! Enable/disable with alt gr key)
internal console added with two prompts - „reset_AI“ respawn ai vehicles - „settime h“ eg.: settime 12 = 12am
AI
reworked spawner for optimization (details in Optimizations section
Gameplay
new company (roadhouse) at A19
Changelog Window in main menu added
GPS device shows only the current route and not all of them
Optimizations
Fixed the CPU spikes caused by the BlockLOD system
Switched font texture settings to prevent Font.CacheFontForText CPU spikes
Switched all debugging informations and windows to EditorOnly to remove corresponding CPU spikes
AI vehicle spawner pools vehicles to reduce allocation garbage
- The following changes apply to all areas of the map- Removed unneccessary collisions from buildings - Removed build in tree colliders and added simple capsule colliders where neccessary - Removed unneccessary scripts from scenes - Removed unused tree prefabs from terrains - Bush row collisions replaced with fast and simple boxcollisions - Traffic lights splitted into technical and visual part and later one integrated into BlockLOD system
Map
Finished updating all eastern sectors
Roadhouse added to A19
Graphics
Reworked post processing
Fixes
Fixed a bug that could prevent unlocking employees
Fixed the not unlocking vehicles unless you switch to the overview menu first
Fixed missing collision of carparks
Fixed wrong Api Compatability Level
Fixed several minor issues in Berlin
Moved benches in several cities to their correct render layer (increases performance)
Fixed advanced direction signs at cloverleaf Schwerin
Fixed missing collider of one market stand type
Fixed the not loading default repaint when there is no savegame at first start
Source
Changelog.gg summarizes and formats this update. How we read updates.
