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Steam News9 May 20188y ago

On The Road - Update 0.6.8 build 18 2018-05-09

Changelog: Language Support Updated Chinese loca (community based) Gameplay massively increased lateral stability of the trucks Map Updated more sectors east of the line Kiel/Hamburg/Hanover Optimizations Shadow proxy o

Full notes

Full On The Road - The Truck Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions6 changes3 removals
  • UI and audio
  • Performance
  • Maps
  • Fixes
  • Gameplay
changedLanguage SupportUpdated Chinese loca (community based)
changedGameplaymassively increased lateral stability of the trucks
changedMapUpdated more sectors east of the line Kiel/Hamburg/Hanover
changedOptimizationsShadow proxy of generic highrise offices optimized
addedOptimizationsShadowproxy for generic cityblock building02 added
removedOptimizationsremoved dozens of obsolete subobjects from AI vehicles

On The Road - The Truck Simulator changes

changedUpdated Chinese loca (community based)
changedmassively increased lateral stability of the trucks
changedUpdated more sectors east of the line Kiel/Hamburg/Hanover
changedShadow proxy of generic highrise offices optimized
addedShadowproxy for generic cityblock building02 added

Changelog:

Language Support

  • Updated Chinese loca (community based)

Gameplay

  • massively increased lateral stability of the trucks

Map

  • Updated more sectors east of the line Kiel/Hamburg/Hanover

Optimizations

  • Shadow proxy of generic highrise offices optimized

  • Shadowproxy for generic cityblock building02 added

  • removed dozens of obsolete subobjects from AI vehicles

  • removed unneccessary rigid bodies from triggers at Horner Kreisel (Hamburg)

  • used the knowledge from fixing first bug in list to speed up cockpit rendering slightly

Fixes

  • Fixed an issue that caused up to 50% CPU usage by the EventSystem at certain situations

  • Missing wheel colision detection at several parts of the map fixed

  • fixed despawning coaches at Rostock Südstadt

  • Removed shadows from gas station park position marking

  • fixed a possible spawn in parked trucks at roadhouses by removing random empty entries from the random spawner

  • fixed the rain in cockpit issue

  • fixed several misplaced control triggers at traffic lights

  • fixed traffic light position at crossing near Horner Kreisel (Hamburg)

  • fixed one AI despawning and one spawning on sidewalk issue at Cologne

Known issues:

ToDo

Reputation calculation sometimes deduct reputation and does not add up. Repro takes place:

If two partial orders are completed at the same time, the reputation of the first partial order will deduct as malus from the reputation of the second partial order

No upper loading limit for vehicles (?)

Input Conflict Checking does not work between categories

Proxies for bridge railings, otherwise good way to ruin your own profiles

Separation between "from" and "to" orders to companies should also be possible through register cards (more consistent)

Sunflare effects at night (still to be intercepted)

Some Good Icons are missing (replaced by Empty Palletes Icon)

Bloom / Emission partially escalates due to the new PostFX setting (?)

Sound dropout with reload dropped frames. Unrecoverable?

Source

Steam News / 9 May 2018

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