Full notes
Full On The Road - The Truck Simulator update
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What changed
- Performance
- Balance
- Gameplay
- Fixes
On The Road - The Truck Simulator changes
Progress:
Duisburg (WIP)
- BlockLOD is extended with following features- Distance based point light culling for improved performance in cities from sunset until sunrise - Runtime terrain optimization for slightly improved performance
Tree shadows optimized so the overall performance has improved slightly
Optimized Post Processing Stack which reduce the load on the graphic card
Commenced to revise the often criticized lane changes on highways. The beginning makes the change near Bispingen on the A7
Color temperature increased during the day
Fixes:
Incorrect fixed collision detection with different bollard types
Missing streaming sector between Dortmund and Hannover added (could interrupt world reloading)
Missing PatchGras control material added in the Dortmund Northwest area
Fixed brightness difference between mirrors and the actual view
Known issues:
Rain partly in the interior
Source
Changelog.gg summarizes and formats this update. How we read updates.
