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Steam News19 December 20178y ago

On the Road Update Version 0.6.6 2017-12-19

Progress: Duisburg (WIP) BlockLOD is extended with following features: - Distance based point light culling for improved performance in cities from sunset until sunrise - Runtime terrain optimization for slightly improv

Full notes

Full On The Road - The Truck Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Performance
  • Balance
  • Gameplay
  • Fixes
changedProgress:BlockLOD is extended with following features: - Distance based point light culling for improved performance in cities from sunset until sunrise - Runtime terrain optimization for slightly improved performance
changedProgress:Tree shadows optimized so the overall performance has improved slightly
changedProgress:Optimized Post Processing Stack which reduce the load on the graphic card
changedProgress:Color temperature increased during the day
fixedFixes:Incorrect fixed collision detection with different bollard types
addedFixes:Missing streaming sector between Dortmund and Hannover added (could interrupt world reloading)

On The Road - The Truck Simulator changes

changedBlockLOD is extended with following features: - Distance based point light culling for improved performance in cities from sunset until sunrise - Runtime terrain optimization for slightly improved performance
changedTree shadows optimized so the overall performance has improved slightly
changedOptimized Post Processing Stack which reduce the load on the graphic card
changedColor temperature increased during the day
fixedIncorrect fixed collision detection with different bollard types

Progress:

  • Duisburg (WIP)

  • BlockLOD is extended with following features- Distance based point light culling for improved performance in cities from sunset until sunrise - Runtime terrain optimization for slightly improved performance
  • Tree shadows optimized so the overall performance has improved slightly

  • Optimized Post Processing Stack which reduce the load on the graphic card

  • Commenced to revise the often criticized lane changes on highways. The beginning makes the change near Bispingen on the A7

  • Color temperature increased during the day

Fixes:

  • Incorrect fixed collision detection with different bollard types

  • Missing streaming sector between Dortmund and Hannover added (could interrupt world reloading)

  • Missing PatchGras control material added in the Dortmund Northwest area

  • Fixed brightness difference between mirrors and the actual view

Known issues:

  • Rain partly in the interior

Source

Steam News / 19 December 2017

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