Full notes
Full On The Ramp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Workshop
On The Ramp: Here's What's Happening
A quick look at where the game stands and what's changed since the early prototype.
Physics and cockpit
The front wheels react to every bump. The suspension compresses, rebounds, absorbs. The engine shifts in the frame when you brake hard. All of this - visible from the cockpit, right in front of you.
This isn't animation. It's physics driving every moving part you see.
Tracks and rhythm
Straight. Banked turn at full throttle. A ramp. Flight. Landing. Another turn. The track sets the rhythm - and the rhythm doesn't let you rest.
The surface isn't flat. Height changes, bumps, asymmetry between the left and right side. Even a straight demands attention.
AI and side-by-side racing
The AI doesn't push you off - it races clean. You're driving centimeters apart at 160 km/h, watching its suspension work on the same bumps as yours. One poorly timed move and you're both off the track.
How far it's come
The core hasn't changed - physics, AI, cockpit perspective, track rhythm. That foundation took the longest to build and it's solid.
The cars went from a single bare frame to two platforms with five engine configurations and a full bodywork system. The environment went from flat placeholder terrain to shaped landscapes with painted ground, vegetation and proper lighting.
Right now, I'm building tracks for an early test build - a few circuits, basic progression through leagues with faster cars as you move up. Raw but playable.
The direction I'm heading includes a career mode where you build your reputation and workshop from the ground up, and a modification system where every upgrade changes how the car behaves on the track. More on that in future updates.
An early test build is coming to itch.io. Looking for people willing to try it and tell me what works.
Wishlisting keeps you in the loop - you'll get notified when new updates go live.
Source
Changelog.gg summarizes and formats this update. How we read updates.
