Full notes
Full On Rusty Trails update
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Repeated intro
Hey nice people of this fine group, today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes. A list:
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
On Rusty Trails changes
Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard)
Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens)
Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level
Final boss fight was broken when it was started again after watching the credits
Fixed an issue where cutscenes would no longer skip on request when changing levels frequently
Removed a render target texture that wasn't even used, saves a bit of memory
Fixed a bug where gravity wasn't reset correctly after player died inside a force field
Player deaths are now counted only if a save point was used, otherwise they are reset on respawn
Fixed a file handle leak which could cause problems during loading on macOS
We hope you enjoy this early holiday present! For those of you who are into speed-running, the retry button and in-game leaderboards should be up your alley. And if you are hunting achievements, the level select badges make that much less frustrating... There's a lot more to be done, so expect many more updates to come, and see you all next year! Have a good one, the team at Black Pants EDIT: There was a game-breaking bug introduced by this patch, but it's now resolved in the current version.
Source
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