In this update1
Full notes
Full On My Own: New Frontier update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
On My Own: New Frontier changes
Checkout our first devlog video for On My Own: New Frontier, or read the highlights posted below.
Originally Posted to YouTube 7/26/21
Video Highlights
Why we're making a new OMO game: Over the past couple years we've received feedback from On My Own (OMO) fans asking for additional content and features to be added to the game.
After reviewing the OMO codebase and some of our original design decisions, we realized how much we'd need to rework the game in order to expand it. We decided it was best to retain the original OMO as it was and instead start working on a sequel built from the ground up.
Wilderness Living: In addition to the survival mechanics of the first game, players will be able to set down roots in the wilderness, building out a frontier home. They'll also be able to use a tent to roam freely and discover new landmarks.
Progress on the Game: We currently have a playable prototype that we built with guest developer Ruben Tipparach. We're working towards hiring a new developer to help us scale the game.
Future Plans: We want to build OMO: New Frontier so that it can easily accommodate new features and content over a long period of time. Give our Steam or YouTube page a follow to stay up to date on our progress!
Release Date: No release date yet, but our first target is getting an early access version of the game out on Steam later this year (Update: This was an internal goal, we'll keep you posted when we are getting closer to release).
What would you like to see in OMO: New Frontier? Let us know in the comments below. Thanks for reading!
Kyle
Lead Designer, Beach Interactive
Source
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