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Steam News19 November 201510y ago

News Update

We've been very quiet since our last update in early October, but the team has been working very hard on what we are hoping is the final release version of On My Own.

Full notes

Full On My Own update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
addedWe've been very quiet since our last update in early October, but the team has been working very hard on what we are hoping is the final release version of On My Own . We apologize about the lack of communication; know that the team is fully committed to seeing this project through to completion. Here is some of the new content and features that players can look forward to, along with some new screenshots of the final biome: https://www.facebook.com/OnMyOwn.Game/photos/pcb.977210452345730/977209619012480/?type=3&theater https://www.facebook.com/OnMyOwn.Game/photos/pcb.977210452345730/977209612345814/?type=3&theater
changedThe Mountain Biome will be available for players to check out . This biome will be the most unique of the 4, as players will need to be well prepared to overcome the harsh elements in order to reach the top of the mountain.
changedEach biome will now have all four seasons, Summer, Fall, Winter and Spring. Each season will offer a unique challenge in what resources will be available. Players will be able to keep track of the length of each season with a new seasonal interface element during the nightly sleep screen.
changedNew craftable items and wearables to help on your journey. Also, the Journal Menu will now show crafting recipes of items that you have made.
addedNew level of visual polish, with some refined animations, more detailed background assets, and new lighting features.
addedNew original music for players to enjoy.

On My Own changes

addedWe've been very quiet since our last update in early October, but the team has been working very hard on what we are hoping is the final release version of On My Own . We apologize about the lack of communication; know that the team is fully committed to seeing this project through to completion. Here is some of the new content and features that players can look forward to, along with some new screenshots of the final biome: https://www.facebook.com/OnMyOwn.Game/photos/pcb.977210452345730/977209619012480/?type=3&theater https://www.facebook.com/OnMyOwn.Game/photos/pcb.977210452345730/977209612345814/?type=3&theater
changedThe Mountain Biome will be available for players to check out . This biome will be the most unique of the 4, as players will need to be well prepared to overcome the harsh elements in order to reach the top of the mountain.
changedEach biome will now have all four seasons, Summer, Fall, Winter and Spring. Each season will offer a unique challenge in what resources will be available. Players will be able to keep track of the length of each season with a new seasonal interface element during the nightly sleep screen.
changedNew craftable items and wearables to help on your journey. Also, the Journal Menu will now show crafting recipes of items that you have made.
addedNew level of visual polish, with some refined animations, more detailed background assets, and new lighting features.

We've been very quiet since our last update in early October, but the team has been working very hard on what we are hoping is the final release version of On My Own. We apologize about the lack of communication; know that the team is fully committed to seeing this project through to completion. Here is some of the new content and features that players can look forward to, along with some new screenshots of the final biome: https://www.facebook.com/OnMyOwn.Game/photos/pcb.977210452345730/977209619012480/?type=3&theater https://www.facebook.com/OnMyOwn.Game/photos/pcb.977210452345730/977209612345814/?type=3&theater

The Mountain Biome will be available for players to check out. This biome will be the most unique of the 4, as players will need to be well prepared to overcome the harsh elements in order to reach the top of the mountain.

Each biome will now have all four seasons, Summer, Fall, Winter and Spring. Each season will offer a unique challenge in what resources will be available. Players will be able to keep track of the length of each season with a new seasonal interface element during the nightly sleep screen.

Players can discover secret letters and items left behind by the mysterious forebear.

New craftable items and wearables to help on your journey. Also, the Journal Menu will now show crafting recipes of items that you have made.

New level of visual polish, with some refined animations, more detailed background assets, and new lighting features.

New original music for players to enjoy.

Gameplay adjustments to help usability across all platforms. We've been listening to user feedback, and continue to refine the gameplay experience.

A more cohesive tutorial, with hints to help get players up to speed on the gameplay.

And some secret stuff that you'll just have to find in the game! We hope to have a final game trailer and release date for you in the coming weeks. Thank you for your support on this project, and please feel free to share your thoughts and feedback, we'd love to hear it!

Source

Steam News / 19 November 2015

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