Full notes
Full On a Roll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Ready for a new update?! Here we go:
Level loading optimization
Slower (none-prewind) grind inspins for more control over alleyoop tricks
Several smaller benches are now grindable whereas they weren't before
Additions of some small new spots near the Info Center and the Waterpark entrance etc.
The entire world is now open for exploration, but keep in mind that several new areas are still very much a work in progress
Added warning message to indicate 'work in progress' areas.
Improved ability to grind rails close to a wall, but keep in mind that some rails are in fact too close so weird glitches are still possible. No worries though, these rails will be modified for better functionality.
Source
Changelog.gg summarizes and formats this update. How we read updates.
