Full notes
Full Omen Fall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Adjustments based on player feedback are ongoing. With this update, taking damage from all enemies in the game will no longer result in knockback. Players will now have greater freedom of movement. Additionally, all sections of the game containing deadly spikes have been reworked, with new platforms added to these areas. Players will no longer be forced to die due to a last-second jump or an enemy encountered mid-air. Enemy health and the damage they deal have also been updated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
