Full notes
Full Omega Racers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Events
- Workshop
Omega Racers changes
Bug fixes and modifications
Cameras Back car - Reduced the maximum distance from the camera during gameplay, leaving it almost fixed.
Changed acceleration and brake accuracy on Xbox controls - Changed the brake system for when it is not accelerating and braking, so the car loses speed.
Reformulated obstacle crash system, challenges 3,4,5 and 6
Challenger 1 - Changed time for each trophy - New Times - Gold 10'299 - 10'699 silver - 11'399 bronze
Challenge 2 - Fixed elevation of 1 part of the track - Changed time for each trophy - New Times - Gold 21'999 - 22'399 silver - bronze 22'899
Challenge 3 - Changed Hammer physics, now with 4-wheel drive.
Challenge 4 - Swapped the Hammer car for Muscle car Orange. - Increased the distance of some cones. - Removed cones after the finish line.
Challenge 6 - Fixed check point detection collider. - Move away from the finish line just after the last cone.
Cars - Fesla - Modified physics of the car, to make it heavier.
Muscle1 - Physics modified, making the car heavier and with traction only on the front wheels, allowing for longer drifts. - reduced and modified antenna location
Source
Changelog.gg summarizes and formats this update. How we read updates.
