In this update2
Full notes
Full OM6N update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
OM6N changes
v 1.2, a substantial update overhauling most of the weapons in the game, as well as adding in brand new ones to the mix. There have also been a handful of changes and fixes to the game play to hopefully improve every mortal's experience.
Weapons Overhaul, a significant change to just about all aspects of the weapons in the game has been made. Some being completely replaced and re-tuned, while others were greatly improved.
TEC-9 (replaced G17)
UMP-45 (replaced PPSH)
OTS-14 (replaced BREN) Now with the inclusion of the Groza, to further expand on secondary weapon functions, the barrel mounted grenade launcher has been included as it's secondary firing mode. Vog-25 grenades are a new item that can now be found throughout the game, as well as rogue mode.
F2000 (New Weapon)
G36 (New Weapon)
Ammo Overhaul, ammo pick ups have been overhauled to now be more distinct from one another making it much easier to identify at a quick glance.
There were also quite a few changes +fixes made with 1.2 that will be listed below in the patch notes. I'll continue to iron out further issues or tweak things to improve the overall experience. If you have OM6N wish listed, you will not want to miss out during this year's Scream Fest. OM6N will be marked down for its lowest price ever! Have a happy Halloween and Good Luck!
v 1.2 Patch Notes
mb
Added new f2000 weapon
Added new g36 weapon
Added a mac-10 to the chapter 2 start room
Added various props to chapter 18's final boss room layout
Added ear ring sfx when being attacked by the soul harvester demon
Changed knife weapon, increased attack range +damage output
Changed g17 weapon to new tec-9 weapon
Changed p99 weapon to new z99l weapon
Changed ppsh weapon to new ump-45 weapon
Changed bren weapon to new ots-14 weapon
Changed m4 weapon to new famas weapon
Changed m1 garand weapon to new m1a weapon
Changed ak47 weapon fire sfx
Changed the muzzle flash of all 5.56 type weapons
Changed biohazard zones to now deal damage slowly over time
Fixed an issue w/ demons attacking the player through thin obstacles/walls
Fixed an issue w/ various weapons akimbo bullet shells not ejecting properly
Fixed an issue w/ ranged demon target tracking
Fixed an issue w/ weapon audio clipping when ranged demons/sentries fire/cease
Fixed an issue w/ grunts not targeting destructible objects
Fixed incorrect claymore price within the rogue shop
Reworked all legacy weapons, exceptions for the minigun +explosives
Reworked ammo pick-ups to be more distinct from one another
Source
Changelog.gg summarizes and formats this update. How we read updates.
