HomeGamesUpdatesPricingMethodology
Steam News7 July 20214y ago

OLIJA 1.1

General performance improvement, bug fixes and new setting parameters to adjust various options. Bugs Fixed a bug that sometimes caused the players to get stuck in the ground after Harpoon-dashing.

Full notes

Full Olija update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition7 changes2 removals
  • Performance
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
addedGeneral performance improvement, bug fixes and new setting parameters to adjust various options. Bugs
fixedFixed a bug that sometimes caused the players to get stuck in the ground after Harpoon-dashing.
removedThe players should no longer be able to walk over water on the edges of the boat.
changedThe final boss's health bar should properly disappear now.
removedThe UI should no longer display a hat power gauge when not wearing a hat.
fixedFixed various invisible colliders getting players stuck when in walking motion.

Olija changes

addedGeneral performance improvement, bug fixes and new setting parameters to adjust various options. Bugs
fixedFixed a bug that sometimes caused the players to get stuck in the ground after Harpoon-dashing.
removedThe players should no longer be able to walk over water on the edges of the boat.
changedThe final boss's health bar should properly disappear now.
removedThe UI should no longer display a hat power gauge when not wearing a hat.

General performance improvement, bug fixes and new setting parameters to adjust various options. Bugs

Fixed a bug that sometimes caused the players to get stuck in the ground after Harpoon-dashing.

The players should no longer be able to walk over water on the edges of the boat.

The final boss's health bar should properly disappear now.

The players are now not able to run during certain cutscenes.

The UI should no longer display a hat power gauge when not wearing a hat.

Fixed various invisible colliders getting players stuck when in walking motion.

Players will now fall on spikes instead of possibly getting stuck when falling from the top of the Tower boss fight.

Reduced the chance that the game will freeze during a loading screen.

Fixed a spot where players could get stuck after harpoon dashing in the Prison. New settings and improvements

Settings menu : Controller vibration can be turned on and off.

Settings menu : Render scale option that allows to adjust the game's render quality for slow machines.

Settings menu : Resolution setting that allows for changing the resolution of the game.

Settings menu : Fullscreen button to enable or disable fullscreen.

Source

Steam News / 7 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.