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Steam News14 October 20214y ago

Fireheart - Patch 1.0.3

Hey everyone! Me again with a bunch of fixes and improvements. This is a big one and should improve the experience quite a lot!

Full notes

Full Old Stories: Fireheart update

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Repeated intro

Hey everyone!

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
changedMe again with a bunch of fixes and improvements. This is a big one and should improve the experience quite a lot!
addedAdded more Eatra to forests - Fixed a bug where the gold UI does not disappear after crafting a weapon - Adjusted Fire Enhancement scaling - Fixed Second Encounter main quest to now properly give rewards - Fixed an issue where Eaterra counted towards the Stone Golem achievement - Fixed a quest dialogue and talk quest - Adjusted Musho AI to not attack its own kind - Improved inventory and shard/potion window interaction - Improved Stone Golem AI - Fixed sound issue at the swords monument - Adjusted Stone Golem and Reaper quest experience rewards - Fixed some other sound collision issue - Fixed Verusio and Village achievements - Fixed some companion dialogues - Fixed Gordio hunt amount in main quest - Fixed Lira bow position - Fixed Priest healing - Changed armor shop item spawn to make it more likely to get better gear - Fixed food heal amount for companions - Adjusted Ore respawns - Fixed Fire Enhancement aura to disappear when on back - Fixed some floating foliage issues

Old Stories: Fireheart changes

changedMe again with a bunch of fixes and improvements. This is a big one and should improve the experience quite a lot!
addedAdded more Eatra to forests - Fixed a bug where the gold UI does not disappear after crafting a weapon - Adjusted Fire Enhancement scaling - Fixed Second Encounter main quest to now properly give rewards - Fixed an issue where Eaterra counted towards the Stone Golem achievement - Fixed a quest dialogue and talk quest - Adjusted Musho AI to not attack its own kind - Improved inventory and shard/potion window interaction - Improved Stone Golem AI - Fixed sound issue at the swords monument - Adjusted Stone Golem and Reaper quest experience rewards - Fixed some other sound collision issue - Fixed Verusio and Village achievements - Fixed some companion dialogues - Fixed Gordio hunt amount in main quest - Fixed Lira bow position - Fixed Priest healing - Changed armor shop item spawn to make it more likely to get better gear - Fixed food heal amount for companions - Adjusted Ore respawns - Fixed Fire Enhancement aura to disappear when on back - Fixed some floating foliage issues

Me again with a bunch of fixes and improvements. This is a big one and should improve the experience quite a lot!

  • Added more Eatra to forests - Fixed a bug where the gold UI does not disappear after crafting a weapon - Adjusted Fire Enhancement scaling - Fixed Second Encounter main quest to now properly give rewards - Fixed an issue where Eaterra counted towards the Stone Golem achievement - Fixed a quest dialogue and talk quest - Adjusted Musho AI to not attack its own kind - Improved inventory and shard/potion window interaction - Improved Stone Golem AI - Fixed sound issue at the swords monument - Adjusted Stone Golem and Reaper quest experience rewards - Fixed some other sound collision issue - Fixed Verusio and Village achievements - Fixed some companion dialogues - Fixed Gordio hunt amount in main quest - Fixed Lira bow position - Fixed Priest healing - Changed armor shop item spawn to make it more likely to get better gear - Fixed food heal amount for companions - Adjusted Ore respawns - Fixed Fire Enhancement aura to disappear when on back - Fixed some floating foliage issues

Thank you very mch for playing this game! Let me know if you have got any issues!

Kind regards, Mike

Source

Steam News / 14 October 2021

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