Update log
Full Old School RuneScape update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Store
- UI and audio
Get ready for Deadman: Annihilation dropping this Friday! Plus, we've got some feedback changes and tweaks.
Changelog - January 28th
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Deadman: Annihilation drops this Friday!
Deadman: Annihilation will drop this Friday, January the 30th, at 17:00 UTC!
Reminder: if you have a permanent Deadman character on world 345, you'll need to reset its progress at Nigel in Lumbridge Graveyard to use that same character for Deadman: Annihilation.
Here's a quick breakdown of what you can expect:
- Earn Deadman Points through just about any activity you can think ofPvM, Skilling, completing Quests, completing Achievement Diaries/Combat Achievements, completing Clue scrolls... Then trade those points for exclusive (tradeable) cosmetics in the main game including the Wilderness POH Kit, a new Home teleport animation, and recolours for the Toxic Staff of the Dead, Bow of Faerdhinen and Crystal Armour!
Bank keys are no more! You'll only risk what you've got on you, but there's no use hiding expensive gear in your inventory because your risked wealth will be symbolised by coloured skulls above your character, similar to Bounty Hunter.
While killing NPCs, you might stumble across a Deadman's Chest as a rare drop. This chest takes 60 seconds (30 seconds in multi-combat) to open, so you'll need to stand your ground to claim your treasure, but stand to be handsomely rewarded with powerful items - including tweaked versions of the Dogsword and the Thunder Khopesh.
Sigils are no longer RNG drops to be bought and sold on the Grand Exchange. Instead, use the Deadman's Skull to pull up a shop UI where you can spend your hard-earned Deadman points to buy whichever Sigils you'd like.
Non-combat Sigils no longer require attuning, meaning you can unlock them with points and enjoy their benefits forever, regardless of your setup.
The Ruinous Powers are back! Take the forbidden knowledge of the Fallen Empire for a test drive as you put this all-out offense Prayer book to use against other players in fast-paced PvP combat.
Combat bracket worlds are making a return with revamped level ranges to keep worlds active while letting you play any build you'd like and always find a fair fight!
Breaches are sticking around, with new bosses, adjustments to existing bosses, readjusted loot rarity and more. Find consistent action at set times while you try to earn powerful items, rack up Deadman points, or perhaps just pick off the lucky players getting all of the cool breach drops...
Breaches will start at: 2am UTC, 10am UTC, 7pm UTC
Remember: if you still have PvP Protection, you can do damage to Breach NPCs at single-combat breaches, but you can't do damage to Breach NPCs at multi-combat breaches.
Experience full-on carnage in a revamped multi-combat Finale, which sees competitors split into two factions for a time before the remaining players are left to fight amongst themselves in a free for all.
Move Your Built-in Facilities Around in Your Boat
Introducing: Facility Bottles!
By using Facility Bottles, you can now store your facilities as an object that goes to your inventory.
You can then use the bottled-up facility to build its contents at any other suitable hotspot on board!
Facility Bottles can be found in various types of salvage such as Large, Pirate, Mercenary and Fremennik shipwreck salvages.
Bank UI Changes & 'Empty Containers' Button
After consulting the community for feedback on the bank interface, we've now tweaked the Bank UI, featuring a new 'Empty Containers' button!
Clicking this button will empty any containers from your inventory. Essence pouches, Coal
Source
