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Latest Old School RPG updates
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- Old School RPG
Credits screen bug fix
patch v1.077b - fixed bug on credits screen where the menu button (ESC) was not closing the screen
Announcement1 changeFix - Old School RPG
Secret Door fix on 2nd level Mine of Murg, added divine light scroll to vendors
v1_077a -updated secret doors on 2nd level of Mine of Murg -added divine light scroll to magic vendors
Announcement1 changeGameplay - Old School RPG
Secret Door update, new scrolls added to magic vendors
v1.077 -updated secret door auto check event to make sure they stay open after saves -added scrolls that teach flame arrow, frost arrow, magic missile, fire resistance to all magic shops
Announcement1 changeBalance - Old School RPG
Removed Separate Inventory Screen that was bound to "I"
This inventory was causing some people's games to become unresponsive. The old method of using ESC must be used to access the menu screens. Planning to rewrite the menu system to allow most of those keys to be bound.
Announcement - Old School RPG
Cave 2 Exit on Hermit Island loads to correct spawn point now
-Cave 2 Exit on Hermit Island works correctly now
Announcement - Old School RPG
fixed exit on cave on hermit island, fixed doors/statue bug from earlier patch
patch v1.076a -fixed the exit on cave 2 on hermit island -rolled back optimization that was causing problems with doors and statues -ballad of jayne should be working correctly -added some expensive magic resistance ite…
Announcement1 changeFixBalance - Old School RPG
caves added to hermit island, bug fix magic platemail pants armor
-added two unmarked caves on hermit's island -fixed bug on armor level of magic platemail pants -fixed movable secret rock doors that were marked static
Announcement1 changeFixBalance - Old School RPG
Fixed Spawner Movement AI Bug slowdown
-fixed bug caused by MoveAI range component in some combatant spawners that would cause a slowdown of the game -improved batching optimizations
Announcement1 changeFix

