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Latest OHV updates
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- OHV
Build 21-01-2026
Changelog: - changes to the item pickup system - once picked up, an item will retain its position and rotation. Dropping an item will be done with a single press of the [RMB] button, and holding [RMB] will allow rotatio…
Store2 changesFixGameplay - OHV
Qualit of life fixes and sugesstions.
Currently im working on following Quality of life improvements: changes to the item pickup system – once picked up, items will retain their position and rotation. Dropping items will be done with a single press of the […
Announcement6 changesGameplayUI/audio - OHV
Build 04-01-2025
fixes to Polish and English language files (author of fixes Kacper "Grzelciu" Grzelak) - added trash cans next to shops - fixed UI synchronization for the "Gameplay" option, the UIvalues were different from the actual…
Announcement1 changeFixUI/audio - OHV
Build 02-01-2026
New features and bugfixes: - added ability to purchase construction materials and pipes by phone with the option to select a delivery location. Available after building a branch of FHU Kazex and spending a certain amoun…
Announcement1 changeFixUI/audio - OHV
Build 24-12-2025
fix SAM races activator - fix ceramic brik item save-load
Announcement1 changeFixGameplay - OHV
Build 23-12-2025-2
bricks, blocks, and rebar can be purchased in pallets of 12 - scaffolding is purchased folded and can be unfolded (an irreversible operation) - construction water barrel no longer deal damage to player
Store1 change - OHV
Build 23-12-2025
fix issue with measure system not working on some system configurations - fixes to global shadows to prevent shadows filckering
Announcement1 changeFixGameplay - OHV
Build 22-12-2025
fixed bug with double payment for electricity bills - Improved light visibility on all vehicles - reduced tire wear on OHV vehicles - reduced strenght required to mount the gearbox and engine on SAM vehicles - correctio…
Announcement1 changeFixGameplay - OHV
Build 21-12-2025
fixed issue with flickering shadows and textures in open areas - fixed bugs related to circular saw - fixed preview of wooden elements to buildings - fixed missing nail visuals when using hammer
Announcement1 changeFixPerformance - OHV
Build 20-12-2025
fix collision detection bug when placing a building wall
Announcement1 changeFixGameplay - OHV
Build 19-12-2025
fixed a bug with duplicate OHV rims in the forest - restored the circular saw in the shop - fixed the problem with saving cutted planks - speeded up rotation when adjusting building elements
Store1 changeFix - OHV
Custom vehicles support
Recently I mentioned that I would like to introduce ability to add custom vehicles to the game. Directly to the [c]/mods[/c] folder. With a pre-defined files structure, the ability to paint vehicles, but not the ability…
Announcement2 changesGameplay - OHV
Build 18-12-2925
Fixes: - steel plates welded to the SAM vehicle can now be painted - walls alignment mode with existing elements no longer causes the wall being aligned to disappear - fixed an issue with a duplicated old saw it will no…
Store2 changesWorkshop - OHV
Build 17-12-2025
fixed save and load of posters - fixed tow service for SAM - fixed slot selection for SAM - fixed respawn of circular saw in part time job - fixed pickup error on circular saw bought at shop
Announcement1 changeFix


