Full notes
Full OHV update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Maps
- Fixes
- UI and audio
OHV changes
This update is significantly different from the Winter Update released in December 2025. Instead of focusing on secondary systems and side activities, it introduces changes to the game's core. It also includes features that serve as the foundation for new content coming to the game, on which I'm still working.
Because of this, over the next few weeks I'll be balancing both the new and existing systems based on your feedback.
You can report bugs and share balance feedback here:
https://steamcommunity.com/app/1783780/discussions/0/587307353321500510/
Miscellaneous
added a simplified static map. A torn version is available from the start of the game, while the complete version can be purchased from the newsstand.
garage canal planks can now be returned to their original position.
all ditches across the map have been made shallower.
most floating roads have been fixed.
road signs no longer fall over.
the UI now displays information about the most recent money earned or spent.
driving position can now be adjusted in every vehicle using the arrow keys.
added 8 new Steam achievements.
Player related systems
added a thirst system. You can drink tap water or bottled orange soda. Dehydration reduces stamina and movement speed.
added the ability to brew coffee. Coffee provides a movement speed boost and reduces sleepiness.
added new food items available for purchase: hamburgers, fries, tripe soup, and baked beans.
added new food that can be prepared: grilled meat and grilled fish.
cigarettes are now consumed individually instead of as a full pack, and the cigarette is now visible in third-person view.
added a hunger system. Your character now needs to eat. Prolonged starvation gradually reduces health.
added an alcohol system. Beer is now available to drink. Alcohol causes visual effects and negatively affects character and vehicle controls.
added a tanning system. A cosmetic feature that changes your character's skin tone.
Vehicle trailers:
camping trailer - allows you to sleep and save the game anywhere on the map.
cargo trailer - a small two-wheel trailer for transporting goods.
tow hitch - can be purchased from the car dealership and installed on the OHV and Kredens. (The SAM tow hitch is still in development.)
Bottle Deposit System
empty orange soda and beer bottles can now be returned at collection points next to grocery stores (only full crates of empty bottles can be returned)
there are now 100 collectible bottles hidden around the map. Once all have been collected, they respawn.
collecting all bottles unlocks a Steam achievement.
Fuel Station & Fuel Consumption
every vehicle now requires fuel. Running out of fuel greatly reduces engine power.
all vehicles start with approximately a quarter tank of fuel. Fuel cans are also available for purchase.
the SMAR does not consume fuel while performing delivery jobs.
New & Updated Locations
Gravel Pit Recreation Area - you can sunbathe, fish, and walk on shalow water. Shalow water reduces dirt on your character and provides a bonus when cleaning vehicles.
"Niedźwiadek" Bar - located at the top of the winding hill road. This is an early version without an interior. You can grab something to eat, and if you're strong enough, you might even take home a souvenir from the bar.
charcoal kiln - located on the same hill. Early version without available activities.
added two grocery stores: one near the fire station and one near the apartment blocks by the former State Farm. (Early version without interiors.)
added an apartment block area near the former State Farm, complete with chickens, ducks, and a playground. NPCs for this area will be added later.
added a post-war bunker where you can earn a one-time cash reward and unlock two headwear items.
some buildings of the former State Farm have been taken over by the Agromex food processing company.
Kazex Building Supply Yard
added a building interior and NPC.
added the ability to play the card game Makao, either for fun or for money.
delivery jobs can now be freely selected from the menu.
added a new delivery job type at the Kazex branch involving small construction materials that does not require the SMAR vehicle.
Accordion Player / Hitchhiker
added a hitchhiker who can be found at bus stops and driven to five different destinations.
he can play the accordion while you're driving.
completing all hitchhiker trips unlocks a Steam achievement.
Settings & Options
added brightness settings.
added volume settings.
fixed the black mirrors bug.
------------------------------------------------------------------ Features Delayed Due to Critical Bugs
These features were originally planned for this build but will be released in approximately three weeks.
Fishing
fish can be caught at the gravel pit.
fish can be sold at the Agromex collection point in the former State Farm area.
fish can also be grilled and eaten.
New Game Modes
The new game modes are designed around the new survival mechanics such as hunger, thirst, and fuel.
Casual
reduced survival mechanics.
increased earnings from jobs.
intended for players who want to repair vehicles, build structures, and complete the game with minimal stress.
some Steam achievements are disabled.
Standard
the default game mode.
existing save files from before this update will automatically use this mode.
future balancing will primarily target this mode.
Hardcore / Permadeath
death permanently deletes your save.
increased difficulty.
exclusive Steam achievements available only in this mode.
Wildlife & NPCs
added several non-interactive NPCs sitting on benches, waiting at bus stops, and working in selected locations.
SAM races will now be against NPC opponents instead of an empty vehicle.
added storks, ducks, pheasants, and other wildlife to make the countryside feel more alive.
------------------------------------------------------------------
Thank you for reading, and as always, thank you for your patience.
The update will be released today at around 8:00 PM, as I'm still fixing a few remaining bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
