In this update3
Full notes
Full Oh So Hero! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
Oh So Hero! changes
Summary:
This is the ninth build following the release of Act 1. This is primarily a bug fix build, but we have an additional feature in development we are close to completing, so we're allowing beta access to it in this build: Joe's Throw Moves! Read the changelog to see how to access these moves and give them a spin! We estimate to have these completed by next month. Hope you enjoy what we're workin' on~
Build changelog:
Here are the changes made since the last release (v1.08.001)...
New features:
Joe's Throw Moves! [IN BETA]
This is the "Additional Feature" we mentioned in previous dev previews~
Beta Throw Moves must be enabled in the General Gameplay Options before use!
HOW TO USE: Tactical Stance button (F/R1/RB) plus Down Direction (Down Throw) or Left / Right (Side Throw) on a downed enemy (with remaining HP) or an Isadora crate.
Can't rethrow a thrown enemy until they get back up (by design).
This throw feature is incomplete. Currently, enemies can be thrown through walls/barriers. Use at your own risk!
Improvements & bug fixes:
Gamepad controller input glyphs will take precedence over keyboard input glyphs when both input methods are available.
Potential improvements for certain controllers unknown by Rewired (input framework).
Fix: Incorrect threesomes during gauntlets T#186.
Fix: Bates may get knocked off screen T#207.
Fix: 8BitDo Controller requires manual config on Mac T#229.
Fix: Bates spamming flame shield at the edge of the screen T#231.
Fix: Speech bubbles are visible during modal dialogue #1100.
Fix: Defeated enemies can push around other defeated enemies, and be pushed by them.
Note: While defeated enemies are now locked in place, KO'ed enemies (with stars VFX) can still be interacted with.
And even more fixes that are too trivial to list!
Known issues:
Second interaction with certain characters will freeze the game T#247.
Cheers, Ribbit~
Source
Changelog.gg summarizes and formats this update. How we read updates.
