In this update1
Full notes
Full Oh My Lord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Store
- Fixes
Oh My Lord changes
Dear Lord,
We are thrilled to announce the release of an exciting new game mode: Campaing!
This mode offers a carefully crafted, immersive experience where you’ll embark on a cohesive narrative journey. While the story follows a defined path, your choices will still shape the destiny of your kingdom, offering numerous branching routes and outcomes.
To showcase this new mode, we’re introducing the first campaign: Rise of Gremala.
We eagerly await your feedback and hope you’ll enjoy exploring this fresh approach to ruling your realm. Endless Mode remains available and also comes with many new and improved events.
Good luck, and may your reign prosper!
Technical release notes:
Added and updated a lot of events
Added new cosmetics
Added many more achievements
Added a debug console (open with F11)
Added support for custom background
Added support for custom music
Added a day/night-cycle to the main menu
Added info icons when there are modding errors or warnings
Updated the game over scene to now be fully moddable
Updated Engine to Unity 6
Improve the Campaign Selection Menu
Improved many more minor visual things
Improved robustness of handling modded files
Improved the logic how the next random event will be selected during daytime
Made the final event result (the one that ends your run) display before the game over screen appears
Fixed a bug with loading unclean events
Fixed cosmetic item name texts not using the correct font
Fixed some cosmetics not unlocking correctly
Fixed 'rewind time' unintentionally jumping to the next day
Fixed a bug with giving up before clicking any option
Source
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