Full notes
Full OH DEMON! Fix my TV update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! We’ve implemented a series of fixes and improvements based on recent community reports. Below is a detailed breakdown of the changes:
What changed
- Gameplay
- Fixes
- Performance
- Maps
- Balance
🧩 Systems & Bug Fixes
- Save SystemFixed a critical bug that was affecting game saves.
Collectibles (Cassets): Progress is now saved instantly upon interaction.
- Main MenuFixed a visual issue occurring during menu cinematics.
🎨 Physics & Visuals
Cloth Physics: Implemented and fine-tuned cloth simulation to properly react to both the main character and enemies (Captor).
Textures: Adjustments to Virtual Textures to improve performance and visual quality.
Environment: Visual improvements to the Final Arch and material fixes in the Final Boss arena terrain.
🕹️ Gameplay & Levels
Level 6 (HighWorld): Multiple balance tweaks and level fixes, especially in Challenge 3.
- Enemy AIAdded a 3-second delay to the Sentinel (Pipe 2, Level 6) to better balance difficulty in that section.
Source
Changelog.gg summarizes and formats this update. How we read updates.
