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Steam News24 April 20262mo ago

v1.1.2

Release Notes - v1.1.2 Fixes Fixed a macOS online multiplayer issue where the game could report that LuaSec was unavailable (ty AltaKarl) Fixed a issue where throw power could fill too quickly on high-refresh-rate displ

In this update5

Full notes

Full office chair curling update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions1 change2 removals
  • Fixes
  • Compatibility
  • Gameplay
  • Server
fixedFixesFixed a macOS online multiplayer issue where the game could report that LuaSec was unavailable (ty AltaKarl)
fixedFixesFixed a issue where throw power could fill too quickly on high-refresh-rate displays (ty AltaKarl)
fixedFixesFixed a Steam Deck issue where touching the built-in controls could disrupt an external controller's stick input until the game was relaunched
fixedFixesFixed an online multiplayer issue where the displayed online player count could be wrong until the first refresh
fixedFixesFixed a Playdate issue where a "Busy" error message locked networking and required a restart to fix
removedAll PlatformsOnline multiplayer rating now counts total wins only, so losses no longer derank you (ty ItzBoshNet)

office chair curling changes

fixedFixed a macOS online multiplayer issue where the game could report that LuaSec was unavailable (ty AltaKarl)
fixedFixed a issue where throw power could fill too quickly on high-refresh-rate displays (ty AltaKarl)
fixedFixed a Steam Deck issue where touching the built-in controls could disrupt an external controller's stick input until the game was relaunched
fixedFixed an online multiplayer issue where the displayed online player count could be wrong until the first refresh
fixedFixed a Playdate issue where a "Busy" error message locked networking and required a restart to fix

Release Notes - v1.1.2

Fixes

  • Fixed a macOS online multiplayer issue where the game could report that LuaSec was unavailable (ty AltaKarl)

  • Fixed a issue where throw power could fill too quickly on high-refresh-rate displays (ty AltaKarl)

  • Fixed a Steam Deck issue where touching the built-in controls could disrupt an external controller's stick input until the game was relaunched

  • Fixed an online multiplayer issue where the displayed online player count could be wrong until the first refresh

  • Fixed a Playdate issue where a "Busy" error message locked networking and required a restart to fix

Updates

All Platforms

  • Online multiplayer rating now counts total wins only, so losses no longer derank you (ty ItzBoshNet)

Steam

  • Custom crank controls! So basically, if you have or make some weird input device you can emulate the playdate's crank directly now (ty kaz)

  • Added new color palette options (ty Pluebrint)

Playdate

  • Added a Font Weight setting with a Thick option (ty Frank_Booth)

  • Improved Crank + Flick throw detection so flicks register more reliably (ty andyific)

  • Removed online sync entirely to improve stability (this was the cause of lots of network problems)

Source

Steam News / 24 April 2026

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