Full notes
Full Office 5 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Maps
- Compatibility
Office 5 changes
Office 5's First Major Update
First off thank you to anyone who has given this game a shot. I am an indie developer and this was my second game. There are more things I want to keep working on but as I am in my last semester of university it has been a slow burn. I will be bringing more soon. Thanks for playing. ~Raydillanv
Changes included in Update 1.1:
Made most items in the came physical and able to be picked up and knocked over. [ Using Left Mouse Button ]
All dialogue in the game can now be fast forwarded by pressing [ TAB ]
Added additional radio tracks.
Added additional ambiance tracks.
Patched a bug where a player could leave the office earlier than they were supposed to.
Changed post processing on all office levels.
Changed stamina UI completely.
Added loading screens to each level change.
Added new ending screens for each ending in the game.
Added a different retry screen for deaths.
Added a news reel that shows based on the ending the player gets.
Changed the background of the logos on opening to black.
Changed some Japanese translations
Raised volume of music and ambiance.
Adjusted how the enemy detects the player.
Added an indicator which shows the player that they can pick up on item by clicking on it.
Road Map:
Add more achievements.
Add extended endings as well as more endings.
Add more interactions with other co-workers.
Make a control scheme players can see in the main menu.
Add controller support.
Complete the 'lore' update.
Additional interactions with Yuka.
Thank you for reading and playing...
Have a good day :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
