Full notes
Full of the Devil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Fixes
- UI and audio
The latest patch for of the Devil is now live, fixing a number of issues found present on Version 2.0 of the game.
Patch Notes
Fixed an issue where Store Credit was not being properly rewarded at the end of Episode 0. If you've previously finished Episode 0 and received no Store Credit for doing so, loading a save from near the end of the Episode and playing past the credits once more will properly award you your Store Credit.
Fixed an issue where the custom phone case color was not properly set upon launching the game.
Fixed an issue where Textbox transparency was not properly set when loading into saves with strong bloom present in the background.
Fixed an issue where various CG elements in the Episode 2 Trials were not displaying properly when playing the game at ultra-wide resolutions.
Fixed SFX cut-offs occurring in unintended instances.
-Various grammar and typo corrections.
Issues currently under investigation:
-Volume settings resetting upon closing the game.
-"Low-Vision" text setting not properly resizing font, causing cut-off of text in places.
-Icons on the phone menu disappearing until re-selected/scrolled over.
As always, the best place you can report bugs or request assistance from us is on our official Discord.
Thank you as always for playing of the Devil, and please look forward to what we have in store for 2026.
Source
Changelog.gg summarizes and formats this update. How we read updates.
