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Steam News9 November 20257mo ago

Update v1.1.6

We've finally been able to reproduce and eventually fix a very tricky bug that a few of you reported recently!

Full notes

Full Of Blades & Tails update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedUsing a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions.

Of Blades & Tails changes

fixedUsing a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions.

We've finally been able to reproduce and eventually fix a very tricky bug that a few of you reported recently!

  • Using a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions.

Thanks to everyone who sent feedback and provided further information on this matter!

Source

Steam News / 9 November 2025

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