In this update2
Full notes
Full Odds Chronicles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- UI and audio
Odds Chronicles changes
New In-Run Progression System
Battle rewards still grant gold, consumables, and ability upgrades, but runs now also feature a new in-run Experience system.
Experience can now be earned through combats and events, with certain encounters offering even greater rewards depending on your choices and discoveries.
As you progress, you’ll be able to:
Customize your dice by adding/removing faces or increasing face values
Collect powerful relics that now play a much bigger role in shaping your build and strategy
Every run should now offer more meaningful choices, stronger build variety, and more reasons to explore risky paths and events.
Other additions and improvements
New random events added
New Elite enemies and combat variations
Many combat parameters and balance elements tweaked
New defensive abilities and relics added, alongside numerous tweaks and reworks to existing ones
New D10 and D12 dice added
Spanish and Italian localization added
Improved controller and Steam Deck support
Many bug fixes and overall improvements
Please note: due to the large progression and system changes introduced in this update, save files from the previous demo version are unfortunately no longer compatible.
This demo still does not represent the final balance or difficulty of the game. We’re continuing to iterate heavily on systems, progression, events, and combat flow.
And it’s not over yet: your feedback is helping shape Odds Chronicles every step of the way.
Please continue sharing your thoughts on the Steam Community Hub. We’re reading everything!
Source
Changelog.gg summarizes and formats this update. How we read updates.
