Ambient Changes The forest atomsphere has been adjusted to match the mystical setting of OddWoods. The forest will be darker at nighttime and having enough light at you base will be important when fighting the hordes.
In this update3
Full notes
Full Odd Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
Maps
Gameplay
changedAmbient ChangesThe forest atomsphere has been adjusted to match the mystical setting of OddWoods. The forest will be darker at nighttime and having enough light at you base will be important when fighting the hordes. Work lights found around the map can be collected to illuminate your base. More light variations will be available in future updates. The large lake on the map was replaced by multiple smaller lakes.
addedAmbient ChangesThe number of working lights found on the map was increased. You can continue playing on old saves, although a fresh start is required to collect the added working lights.
addedNew Creature: Spider BugThe cave was removed, iron and clay can now be collected at the mineral site. The minerals are guarded by a new creature: The spider bug.
changedChangeschanged tree marker color to white
addedChangesadded hint to indicate flashlight usage
changedChangeschanged crystal appearance
Odd Woods changes
changedThe forest atomsphere has been adjusted to match the mystical setting of OddWoods. The forest will be darker at nighttime and having enough light at you base will be important when fighting the hordes. Work lights found around the map can be collected to illuminate your base. More light variations will be available in future updates. The large lake on the map was replaced by multiple smaller lakes.
addedThe number of working lights found on the map was increased. You can continue playing on old saves, although a fresh start is required to collect the added working lights.
addedThe cave was removed, iron and clay can now be collected at the mineral site. The minerals are guarded by a new creature: The spider bug.
changedchanged tree marker color to white
addedadded hint to indicate flashlight usage
Ambient Changes
The forest atomsphere has been adjusted to match the mystical setting of OddWoods. The forest will be darker at nighttime and having enough light at you base will be important when fighting the hordes. Work lights found around the map can be collected to illuminate your base. More light variations will be available in future updates. The large lake on the map was replaced by multiple smaller lakes.
Collectable stones, sticks and plants in the forest are highlighted as you approach them, as they are difficult to see in the dark.
The number of working lights found on the map was increased. You can continue playing on old saves, although a fresh start is required to collect the added working lights.
New Creature: Spider Bug
The cave was removed, iron and clay can now be collected at the mineral site. The minerals are guarded by a new creature: The spider bug.
Changes
changed tree marker color to white
interactions are now highlighted
added hint to indicate flashlight usage
changed crystal appearance
P.S.: I have noted the limited inventory space and will work on backpack expansions for future updates.