Full notes
Full Octoshield VR update
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What changed
- Performance
- Gameplay
- UI and audio
Hi, I made a little update today with a few things:
The graphics should be less blurry, more crisp
I optimized performance
Added a cool new animation inside the shield instead of the grid there was.
Don't forget you can see my taskboard here on Trello Next things I'll be working on soon are: - Pause menu (which is harder than it sounds) - Difficulty system reworking, with procedural difficulty and different types of waves - Styling points (big bonus when you kill enemies after bouncing on walls, of with a reflected shot) - Better 3D spatialized sound (hopefully soon, the plugin I need is not up to date, I asked the developpers if they have a new version) - New feedback on the enemies and other tweaks/animations to make them feel more alive And if you like the game please review it if you'd like, it helps me :) Have a nice week end everyone
Source
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