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Steam News10 November 20257mo ago

Update 1.8

Octopus Goulash is a journey in search of reality. As the game takes shape, like a painting coming to life piece by piece, I end up reading some truths about myself within it.

Full notes

Full Octopus Goulash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Compatibility
addedHere we are with a new update on Octopus Goulash. The main storyline is now fully playable, and I’ve integrated the SkyDeck to make hacking much more dynamic. There are new locations, interiors, and story missions, along with a good number of bug fixes. The progression system has also been expanded, so you can now advance from eco-zero to eco-one after surpassing 5,000 credits.
addedRight now, dialogues are available in English and partially in Italian, while the UI is translated into several languages, though some details might still be missing. I recommend using English for now, since many of the new location dialogues are only in English, and the Italian version might feel incomplete in some spots. And don’t forget: to apply a language change, you’ll need to fully restart the game.
changedFinally, Octopus Goulash is a completely indie project developed solely by me, with no budget, just a lot of passion. Every bit of feedback, bug report, or beta testing help is truly appreciated. Join the official channels, let me know what you think, if you run into any issues, and all that jazz.

Octopus Goulash is a journey in search of reality. As the game takes shape, like a painting coming to life piece by piece, I end up reading some truths about myself within it. And I hope to bring that same curiosity and those same questions to you, the player.

Here we are with a new update on Octopus Goulash. The main storyline is now fully playable, and I’ve integrated the SkyDeck to make hacking much more dynamic. There are new locations, interiors, and story missions, along with a good number of bug fixes. The progression system has also been expanded, so you can now advance from eco-zero to eco-one after surpassing 5,000 credits.

Right now, dialogues are available in English and partially in Italian, while the UI is translated into several languages, though some details might still be missing. I recommend using English for now, since many of the new location dialogues are only in English, and the Italian version might feel incomplete in some spots. And don’t forget: to apply a language change, you’ll need to fully restart the game.

As always, I recommend the Early Access version if you’re curious to see the game’s progress and its evolving facets. But if you want the full experience, I suggest waiting for the final version, which will include many more story-related dynamics and deeper content.

Finally, Octopus Goulash is a completely indie project developed solely by me, with no budget, just a lot of passion. Every bit of feedback, bug report, or beta testing help is truly appreciated. Join the official channels, let me know what you think, if you run into any issues, and all that jazz.

Thanks everyone for the continued support—we’re almost there!

Source

Steam News / 10 November 2025

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