HomeGamesUpdatesPricingMethodology
Steam News10 June 202625d ago

v1.1.2.0 Update

Thank you for playing OCTOPinbs. Based on the feedback we’ve received through reviews and inquiries, we’ve implemented several updates.

In this update3

Full notes

Full OCTOPinbs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changedːFirefighter_emblemː Update Details・Updated the matchmaking room list to display rooms that are currently in progress
changedːFirefighter_emblemː Update Details・Updated the escape mechanic from the Captured state
changedːFirefighter_emblemː Update DetailsPreviously, the number of button presses required to escape varied based on distance from the Octojar
changedːFirefighter_emblemː Update DetailsNow, the required number of button presses increases in three stages each time a player escapes from capture
changedːArtist_emblemː Bug Fixes・Updated the “Transformation” section in the How to Play guide
fixedːArtist_emblemː Bug Fixes・Fixed an issue where escaping from restraint could cause the player to clip into a wall and become unable to control their character

OCTOPinbs changes

changed・Updated the matchmaking room list to display rooms that are currently in progress
changed・Updated the escape mechanic from the Captured state
changedPreviously, the number of button presses required to escape varied based on distance from the Octojar
changedNow, the required number of button presses increases in three stages each time a player escapes from capture
changed・Updated the “Transformation” section in the How to Play guide

Thank you for playing OCTOPinbs.

Based on the feedback we’ve received through reviews and inquiries, we’ve implemented several updates.

We have carefully reviewed all of your feedback, and our team is working through it step by step.

We truly appreciate your continued support.

ːFirefighter_emblemː Update Details

・Updated the matchmaking room list to display rooms that are currently in progress

※Private rooms are not displayed

・The room list now refreshes automatically every 15 seconds

・Updated the escape mechanic from the Captured state

Previously, the number of button presses required to escape varied based on distance from the Octojar

Now, the required number of button presses increases in three stages each time a player escapes from capture

ːArtist_emblemː Bug Fixes

・Updated the “Transformation” section in the How to Play guide

・Fixed an issue where escaping from restraint could cause the player to clip into a wall and become unable to control their character

Balance Changes

・Adjusted color balls to make them easier to hit targets with

・Adjusted the victory threshold based on the burn gauge in D.P Corporation

Bug Reports & Inquiries If you encounter any issues or have questions about the game, please contact us here: https://steamcommunity.com/app/2660510/discussions/0/841753396007501593/

Source

Steam News / 10 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.