Full notes
Full OCTOPATH TRAVELER 0 update
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What changed
- Gameplay
- Performance
- Balance
- UI and audio
- Fixes
OCTOPATH TRAVELER 0 changes
[Release Notes]
Increased the number of people able to be trained at the training ground
Now able to fight a specific boss again (activating the strange monument will respawn it)
Improved overall game performance
Fixed an issue where, during a specific boss battle, the enemy's HP could not go lower than one and thus it could not be defeated
Fixed an issue where certain characters' post-battle voice lines would not play properly
Fixed an issue where certain equipment descriptions listed incorrect effects
Fixed an issue where, under certain circumstances, using the "form party" feature during the main story would render you unable to complete the game
Fixed an issue where the maximum amount of influence could not be attained under certain circumstances
Fixed an issue where broken enemies could not be dealt damage under certain circumstances
Fixed an issue where you were temporarily unable to use nut-related items under certain circumstances
Fixed an issue where, if you failed to use an item during battle due to paralysis, that item would still be consumed
Other minor bug fixes
Source
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