Full notes
Full Octofight Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
Octotech
The microphone used to reactivate during new games when it was muted, now it doesn't. - A latency between the "sign" job and the victory existed when workers did not finish in time. This no longer happens. - Job 1VS1 "puck game" could not be launched. Now you can have fun with it. - In the "save the workers" scenario there were only warlyx to save, now it's more diverse.
Octobreak
Optimized tile loading system to avoid going through ladders in the subterranean.
Rescue
The mode was not accessible anymore, it is now possible to play it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
