Full notes
Full OceanCraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
OceanCraft changes
We are finally bringing you the update everybody expected and was waiting for the most – Islands.
Maps
Collect bottle messages out of the ocean, to find treasure maps to hidden island. Navigate the sea with the help of your compass and direct your OceanCraft by manipulating the sail. Be ready for what you find, once you have reached the X on your map.
Crane and Anchor
All islands in the world of OceanCraft have sunken to the ocean floor, and it is your task to find them and pull them up into the air again. Once you have reached an island, stop you OceanCraft by releasing the anchor. Then you can use a crane, to pull them up.
Islands
The islands you will find are full of riches. Get a pause from fish and potatoes and bite into a rich juicy orange, kiwi or coconut. Try your luck at fishing the new fish out of ponds on the island. Or carefully search for the crafting resources you can collect. Once you have fully explored and harvested the island, you can go back to your OceanCraft, return the island back to the ocean, pull the anchor back and set sail for your next destination. But carefully consider leaving, each island is unique and once you have released it, you won´t be able to visit it ever again.
Blender
Are you sick of always drinking the same old distilled water? We have the solution for your: smoothies. Just put whatever food you want into your brand-new blender (yes even fish). Pull the lever and in a matter of seconds you have a more or less delicious smoothie. And we haven´t even told you the best thing yet, they not only reduce your thirst, but also your hunger.
As always beside the big main update features we of course have lots of small changes and features:
Reworked Start Screen
Decluttered information for cleaner look
No more private toggle over all games, but asking per game
Option to give new worlds internal names (only visible to the host)
Added loading with fade in/out (start screen to game)
Added Singleplayer mode (offline ingame, but still needs internet connection in start screen)
Added Map to Island
Map starts spawning in the ocean after the craftingtable is build
Map shows location and direction of the OceanCraft
Map shows location of the island
Map gets inactive once the island was found -> Players can find new map for next island
New item compass to help with orientation
Sailing
Players can rotate the sail to change the direction
Players can lift up/down the sail to change the driving speed
Multiple sails interact with each other (but don´t give a big advantage in speed)
Islands
Finding:
Players see islands in the world as shining spots
Players can find islands with the help of the map
Players can lift islands up out of the ocean with the crane
After exploring the island player put it back under the sea
Content
New food for eating and grilling
Coconut
Orange
Kiwi
Pond Fish 1
Pond Fish 2
Randomly generated island environment containing grass, rocks, sand, trees and ponds
Crafting Resources
Metal
Sand (can be used to craft glass)
Crane
Can lift islands up und down
Indicates if it is placed correctly (needs to face open water), if
Source
Changelog.gg summarizes and formats this update. How we read updates.
