Full notes
Full Occultus Command update
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What changed
- Gameplay
What's up commandos? I've been lurking about, and keeping an eye out for any reviews, suggestions, comments and error reports. Slow day on that front, but I've been staying busy working on the "Candela" version. After reading a few of the curator reviews, I've decided to beef up the combat by adding a new kind of attack
It's a slower, but heavier hitting attack, for now I'm leaning towards balancing it by making it have some recovery after the move comes out, of course that could always change, I could also make it use meter, but we'll see. I'll also have to adjust some of the enemy behavior to account for the new moves, and I'll keep these new moves in mind while working on the new enemies. Hope everyone is having a good month, I'll try and keep the devlogs coming at least every couple of weeks or whenever I hit a major milestone, just wanted ya'lls to know that there's still life in this game.
Source
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