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Steam News4 October 20259mo ago

1.0.7

Some more minor adjustments. General: Slightly adjusted some enemy and spike placements in Hell Fixed an issue that could cause a weird teleport Tectonic: (Normal & Hard Mode) Fixed some hitbox/spacing issues with Tecto

Full notes

Full Observance of Homeland update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixedGeneral: Slightly adjusted some enemy and spike placements in Hell Fixed an issue that could cause a weird teleport
fixedTectonic: (Normal & Hard Mode) Fixed some hitbox/spacing issues with Tectonic's Stone Saw attack where the second row of horizontal saws was able to clip the player even while standing on the floor
changedChanged Tectonic's Stalactite Drop to always fully extend behind him. There's already an anti-abuse mechanic to prevent hiding behind him so this is purely a signalling change
fixedLava Lieutenant: (Hard Mode) Fixed a few odd behaviors with the Lava Whip.
changedFkaah: (Normal Mode) Fkaah's Push-down cage that he does when you are high on the map is now slightly slower and doesn't push for as long
changedSeafoam Swordmaster: (Normal Mode) Slightly adjusted the ramp-up speed of the flowing water that pushes the player into the stabbing swords.

Observance of Homeland changes

fixedGeneral: Slightly adjusted some enemy and spike placements in Hell Fixed an issue that could cause a weird teleport
fixedTectonic: (Normal & Hard Mode) Fixed some hitbox/spacing issues with Tectonic's Stone Saw attack where the second row of horizontal saws was able to clip the player even while standing on the floor
changedChanged Tectonic's Stalactite Drop to always fully extend behind him. There's already an anti-abuse mechanic to prevent hiding behind him so this is purely a signalling change
fixedLava Lieutenant: (Hard Mode) Fixed a few odd behaviors with the Lava Whip.
changedFkaah: (Normal Mode) Fkaah's Push-down cage that he does when you are high on the map is now slightly slower and doesn't push for as long

Some more minor adjustments.

General: Slightly adjusted some enemy and spike placements in Hell Fixed an issue that could cause a weird teleport

Tectonic: (Normal & Hard Mode) Fixed some hitbox/spacing issues with Tectonic's Stone Saw attack where the second row of horizontal saws was able to clip the player even while standing on the floor

Changed Tectonic's Stalactite Drop to always fully extend behind him. There's already an anti-abuse mechanic to prevent hiding behind him so this is purely a signalling change

Lava Lieutenant: (Hard Mode) Fixed a few odd behaviors with the Lava Whip.

Fkaah: (Normal Mode) Fkaah's Push-down cage that he does when you are high on the map is now slightly slower and doesn't push for as long

Seafoam Swordmaster: (Normal Mode) Slightly adjusted the ramp-up speed of the flowing water that pushes the player into the stabbing swords.

Source

Steam News / 4 October 2025

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