Full notes
Full Oblivity - Find your perfect Sensitivity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Bug Fixes & QoL
- reworked and improved the download manager with a new UI and faster speed - fixed Achievements appearing while a new round starts - improved saving performance - reworked sensitivity finder setup screen graphics for a cleaner look - fixed a problem where the favorites are not saving - added option to disable hit sound pitching effect - fixed scenario information screen in sens finder - fixed a issue with deleting rounds from the analysis leading to major problems in the sens finder - fixed an issue with behaviour system files saving poorly - improved the progression slider behaviour with retrys - fixed an issue with routines not moving to the next day - fixed issue where uploaded version of the behaviour system targets move differently
Aim Coach
You now have the option to talk to a professional aim coach using our support system.
Sensitivity Finder
We added warning popups, when we recognize general errors in the sens finder usage. E.g. leaving a scenario after only a few rounds, playing unsuitable scenarios like Gridshot, spreading the sens finder rounds unequally over scenarios
Behaviour System
We improved the stability and performance of the Behaviour sytem. We also added 3 more Action blocks. - Set Gravity: Allows to quickly apply some gravity to the target - Audio Source: Allows to play sfx over the target - GetPositionOfSpawnpoints: Can be used to get SpawnPoint position information You can now also delete variables in the editor
Source
Changelog.gg summarizes and formats this update. How we read updates.
