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Steam News30 January 20242y ago

1.30 Update Log (Aya's skill reworked, Evo cost reduced, Bugs fixed)

Balance Adjustment [Evolution Features] Growth Curve Optimization Enhanced the bonus effects of features at Lv.1 and Lv.2, further strengthening the sense of growth in the early stages for newcomers.

In this update2

Full notes

Full Oblivion Override update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions6 changes0 removals
  • Performance
  • Maps
  • Balance
  • Fixes
  • Events
  • Gameplay
changedBalance Adjustment[Evolution Features] Growth Curve Optimization
changedBalance AdjustmentEnhanced the bonus effects of features at Lv.1 and Lv.2, further strengthening the sense of growth in the early stages for newcomers.
changedBalance Adjustment[Quantum Absorb] Reworked
changedBalance AdjustmentThe fusion evolution of Mecha Models Aya and SMD-115 has undergone a redesign to incorporate Belligerence—[Belligerence Absorption]. This modification augments the damage of the Execution Blade by 5% per layer of Belligerence.
changedBalance Adjustment[Mecha Enhancement] Cost Reduction
changedBalance AdjustmentReduced the evolution cost for individual mechas from 2000 to 1400, ensuring upgrades are more attainable.
evolution cost for individual mechas20001400evolution cost for individual mechas decreased, nerf

Oblivion Override changes

changed[Evolution Features] Growth Curve Optimization
changedEnhanced the bonus effects of features at Lv.1 and Lv.2, further strengthening the sense of growth in the early stages for newcomers.
changed[Quantum Absorb] Reworked
changedThe fusion evolution of Mecha Models Aya and SMD-115 has undergone a redesign to incorporate Belligerence—[Belligerence Absorption]. This modification augments the damage of the Execution Blade by 5% per layer of Belligerence.
changed[Mecha Enhancement] Cost Reduction

Balance Adjustment

  • [Evolution Features] Growth Curve Optimization

  • Enhanced the bonus effects of features at Lv.1 and Lv.2, further strengthening the sense of growth in the early stages for newcomers.

  • [Quantum Absorb] Reworked

  • The fusion evolution of Mecha Models Aya and SMD-115 has undergone a redesign to incorporate Belligerence—[Belligerence Absorption]. This modification augments the damage of the Execution Blade by 5% per layer of Belligerence.

  • [Mecha Enhancement] Cost Reduction

  • Reduced the evolution cost for individual mechas from 2000 to 1400, ensuring upgrades are more attainable.

Bug Fixes

  • Fixed a bug where EA saves were unable to obtain the [Spike Core]

  • Fixed the issue where the Clinic's Eve Jar breaking failed to grant the exclusive core [Eve’s Heart].

  • Fixed a bug where defeating Tristan wouldn't grant the exclusive core [Western Cowboy Hat].

  • Fixed a bug in the configuration of the [Alert I].

  • Fixed a bug where the unique modifier [Silver Dagger] would appear twice.

  • Fixed a bug where [Block Weapon supply] wasn't available during negotiations with Nico.

  • Fixed an abnormality with Lee's [Triple Chain Knives] during connection with Eset.

If you encounter any gameplay issues during the game, or have any ideas and suggestions for the following updates, please feel free to join our official Discord to share and discuss. Our mods are ready to assist you on this thrilling adventure and welcome your contributions to make the game better, together.

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Source

Steam News / 30 January 2024

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