Full notes
Full Object Impermanence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Time for the first round of playtests!
This Playtest will run from February 5th to February 8th:
Starts Feb 5 @ 19:00 CET
Ends Feb 8 @ 07:00 AM CET
If you haven't already, head over to our store page and hit the"Request Access"button. We will begin letting people in on Feb 5 @ 19:00 CET so you can get the build downloaded and jump in!
What to expect
You will get to play the beginning of the game, where the core mechanics are taught and the world is introduced.
This is a small part of the world we've been building for a while now, and these areas will be part of an upcoming demo we are working hard on! Please keep in mind the game is far from in a finished state.
Your feedback matters!
We want you to break the game.
This is our first big open playtest, so every bug report and feedback about the game will be incredibly valuable to us. To help us make the game the best it can be, please:
Fill out the Google Form (You will find a link within the game menu)
Come chat with us and give direct feedback in our Discord!
Thank you all for being part of this journey, and for all the incredible support so far (over 10000 wishlists!!!!!) Let's make the game awesome together!
//Slugware
Source
Changelog.gg summarizes and formats this update. How we read updates.
