Full notes
Full Obilia update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Obilians!
What changed
- Gameplay
Obilia changes
Today we are going to push our weekly update. Patch 0.1.3 will contain several bug fixes and gameplay improvements. Our weekly Community Update video Episode 3 is also can seen at the bottom of this article.
You can read the patch notes below and watch what happened this week in Obilia. Before we hop into patch notes we want to remind that we are looking forward to hear more from our community.
Let's shape Obilia's future together. See you next time!
Patch Notes for version 0.1.3
Bugfixes
Fixed issue where first quest enemies does not spawn properly - NPC systems improved and interaction issues fixed - Three salmon fish quest issues fixed - Interaction issues on canoe and water fixed - Issues where selling the items to merchants fixed. (They have money now) - Fixed bug where enemies spawning underground
Gameplay
AI stats are updated - Cook and Craft stations revised - Main sword's shaders are updated - Idle animations and shape system added for Roamer - Items are not purchasable in merchants are removed - Items and their merchant values are updated
Source
Changelog.gg summarizes and formats this update. How we read updates.
