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Steam News7 April 20179y ago

Public preview update (Hotfix 1.5.2)

The patches keep coming. This one fixes a few things in the touch/hand control release. And we’re working on more fixes and optimizations in our next update - 1.6.0. Stay tuned.

Full notes

Full Obduction update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition7 changes6 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Workshop
changedThe patches keep coming. This one fixes a few things in the touch/hand control release. And we’re working on more fixes and optimizations in our next update - 1.6.0. Stay tuned. [b] Art -Hunrath
changedAdjusted collision issues on the elevator
removedPlayer can no longer stand on top of puzzle rotation pedestal
removedKaptar swing bridge should no longer allow you to fall or teleport off the end under some conditions
changedSmall tweaks to odd collision boundaries in Kaptar
changedTeleport mode will now act correctly when moving through the Hunrath/Kaptar portals

Obduction changes

changedThe patches keep coming. This one fixes a few things in the touch/hand control release. And we’re working on more fixes and optimizations in our next update - 1.6.0. Stay tuned. [b] Art -Hunrath
changedAdjusted collision issues on the elevator
removedPlayer can no longer stand on top of puzzle rotation pedestal
removedKaptar swing bridge should no longer allow you to fall or teleport off the end under some conditions
changedSmall tweaks to odd collision boundaries in Kaptar

The patches keep coming. This one fixes a few things in the touch/hand control release. And we’re working on more fixes and optimizations in our next update - 1.6.0. Stay tuned. Art -Hunrath

  • Small tweaks for some objects that appeared incorrect in VR

  • More fixes for the shovel bucket. Buckets of fun!

-Maray

  • Adjusted collision issues on the elevator

  • Player can no longer stand on top of puzzle rotation pedestal

-Kaptar

  • Small tweaks for lighting in some areas

Misc

  • Kaptar swing bridge should no longer allow you to fall or teleport off the end under some conditions

  • Small tweaks to odd collision boundaries in Kaptar

  • video near the start of Maray should play correctly again

  • Some small fixes for CW's smaller videos not always playing in correct order

VR

  • Teleport mode will now act correctly when moving through the Hunrath/Kaptar portals

  • Teleport mode should allow you to properly move through the Soria hub doorway

  • Player should no longer be able to teleport from scrapyard to the Kaptar sphere using teleport mode in Hunrath

  • Player can no longer get caught on collision using teleport mode while riding the elevator in Kaptar

  • Fixes for teleport mode arrow when moving through domes

  • Fixes for UI scaling in Oculus rift

  • Fix for an odd crash when using motion controllers

  • video should play near ride in Maray correctly now

  • Player should no longer be able to fall from Mayor's elevator in Hunrath

  • Cleaned up some collision issues in and around CW's workshop

  • Players should no longer be able to lean through the dome wall in Kaptar

  • Generic tweaks and fixes for teleport mode

Localization

  • Added final Dutch menu update for Oculus Touch and VIVE controllers

Source

Steam News / 7 April 2017

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