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Steam News22 September 20169y ago

Public Preview Patch 2

Hey everyone! We've been working hard trying to make the game the best we can, and so we'd like to announce a new update being pushed out to our Public Preview release.

Full notes

Full Obduction update

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Repeated intro

Hey everyone! We've been working hard trying to make the game the best we can, and so we'd like to announce a new update being pushed out to our Public Preview release. This one has quite a few updates and fixes that should make the Obduction experience the best yet. As always however, this is a preview version, and may have unexpected issues. For those not familiar with the public preview, it can be accessed by right-clicking the Obduction entry in your Steam games list, going to the 'BETAS' tab in the pop-up window, and selecting the entry 'publicpreview-'. You will get the update. Global • Fix for game icon not appearing in windows task bar in some conditions • Fix for unsupported OS languages causing failed loading and empty menus • Fixed some missing Backer Rewards messages • Photos now have a slideshow option • Photos previously taken should sort correctly • Photos will now appear for users with foreign or special characters in their Windows user account name • Backer reward items popup is now disabled by default in-game. This can still be enabled through the options menu • Updates to node navigation • Fixes for minecart getting stuck in rocks under some conditions • Fixes for misalignment in The Gauntlet • Fix for Kaptar generator pistons losing correct state when loading • Fix for player falling out of world on new game and load game in some cases • Removed stacking of movement input. Sorry speed runners. • Improvements to video memory usage • Many updates to nodes in all worlds for point and click mode • Updates for game pad controls • Fixes for some dialogue playing back in incorrect areas • Fix for an odd crash when loading • Fixes for minecart persistence if lowered but not driven • CW's workshop door is no longer able to be closed after opening Localization • Proper translation of 'Credits' across all languages • Updated backer rewards popup under some languages • Various settings UI language changes • Various updates to all available languages Art • Lighting improvements across all worlds • tweaked imager parts • Updates to Hunrath swing bridge • Various large and small updates to art around Hunrath • Various small collision fixes in Hunrath • Optimization of art for the large Hunrath sphere • Small art tweaks around Maray • Collision and art fixes to some spheres in Kaptar • Performance fixes for the Arai Hive • Updates to shadows in generator room • Updates to ending special effects • Collision fixes in Maray • Added a guide for the bleeder operation • Removed debug commands bound to 'R' and 'Num9' keys • Updates to credits scene • Fixes to books showing black bars at low resolutions • Fix for falling off cliff near swing bridge in Kaptar • Improvements for control panels in Maray Sound • Tweaks to sound in Maray • Fixes for bird sounds in Maray .....And too many more tweaks, updates, and fixes to list! Mac Specific: (Please remember, the Mac release of Obduction is currently in a beta state and is only available to Kickstarter backers as we work with everyone to improve performance and compatibility) • Fixes for particle effects on AMD GPUs • Media playback updates • Small changes for Metal API shader model 5 • Fix for loading

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHey everyone! We've been working hard trying to make the game the best we can, and so we'd like to announce a new update being pushed out to our Public Preview release. This one has quite a few updates and fixes that should make the Obduction experience the best yet. As always however, this is a preview version, and may have unexpected issues. For those not familiar with the public preview, it can be accessed by right-clicking the Obduction entry in your Steam games list, going to the 'BETAS' tab in the pop-up window, and selecting the entry 'publicpreview-'. You will get the update. Global • Fix for game icon not appearing in windows task bar in some conditions • Fix for unsupported OS languages causing failed loading and empty menus • Fixed some missing Backer Rewards messages • Photos now have a slideshow option • Photos previously taken should sort correctly • Photos will now appear for users with foreign or special characters in their Windows user account name • Backer reward items popup is now disabled by default in-game. This can still be enabled through the options menu • Updates to node navigation • Fixes for minecart getting stuck in rocks under some conditions • Fixes for misalignment in The Gauntlet • Fix for Kaptar generator pistons losing correct state when loading • Fix for player falling out of world on new game and load game in some cases • Removed stacking of movement input. Sorry speed runners. • Improvements to video memory usage • Many updates to nodes in all worlds for point and click mode • Updates for game pad controls • Fixes for some dialogue playing back in incorrect areas • Fix for an odd crash when loading • Fixes for minecart persistence if lowered but not driven • CW's workshop door is no longer able to be closed after opening Localization • Proper translation of 'Credits' across all languages • Updated backer rewards popup under some languages • Various settings UI language changes • Various updates to all available languages Art • Lighting improvements across all worlds • tweaked imager parts • Updates to Hunrath swing bridge • Various large and small updates to art around Hunrath • Various small collision fixes in Hunrath • Optimization of art for the large Hunrath sphere • Small art tweaks around Maray • Collision and art fixes to some spheres in Kaptar • Performance fixes for the Arai Hive • Updates to shadows in generator room • Updates to ending special effects • Collision fixes in Maray • Added a guide for the bleeder operation • Removed debug commands bound to 'R' and 'Num9' keys • Updates to credits scene • Fixes to books showing black bars at low resolutions • Fix for falling off cliff near swing bridge in Kaptar • Improvements for control panels in Maray Sound • Tweaks to sound in Maray • Fixes for bird sounds in Maray .....And too many more tweaks, updates, and fixes to list! Mac Specific: (Please remember, the Mac release of Obduction is currently in a beta state and is only available to Kickstarter backers as we work with everyone to improve performance and compatibility) • Fixes for particle effects on AMD GPUs • Media playback updates • Small changes for Metal API shader model 5 • Fix for loading

Obduction changes

changedHey everyone! We've been working hard trying to make the game the best we can, and so we'd like to announce a new update being pushed out to our Public Preview release. This one has quite a few updates and fixes that should make the Obduction experience the best yet. As always however, this is a preview version, and may have unexpected issues. For those not familiar with the public preview, it can be accessed by right-clicking the Obduction entry in your Steam games list, going to the 'BETAS' tab in the pop-up window, and selecting the entry 'publicpreview-'. You will get the update. Global • Fix for game icon not appearing in windows task bar in some conditions • Fix for unsupported OS languages causing failed loading and empty menus • Fixed some missing Backer Rewards messages • Photos now have a slideshow option • Photos previously taken should sort correctly • Photos will now appear for users with foreign or special characters in their Windows user account name • Backer reward items popup is now disabled by default in-game. This can still be enabled through the options menu • Updates to node navigation • Fixes for minecart getting stuck in rocks under some conditions • Fixes for misalignment in The Gauntlet • Fix for Kaptar generator pistons losing correct state when loading • Fix for player falling out of world on new game and load game in some cases • Removed stacking of movement input. Sorry speed runners. • Improvements to video memory usage • Many updates to nodes in all worlds for point and click mode • Updates for game pad controls • Fixes for some dialogue playing back in incorrect areas • Fix for an odd crash when loading • Fixes for minecart persistence if lowered but not driven • CW's workshop door is no longer able to be closed after opening Localization • Proper translation of 'Credits' across all languages • Updated backer rewards popup under some languages • Various settings UI language changes • Various updates to all available languages Art • Lighting improvements across all worlds • tweaked imager parts • Updates to Hunrath swing bridge • Various large and small updates to art around Hunrath • Various small collision fixes in Hunrath • Optimization of art for the large Hunrath sphere • Small art tweaks around Maray • Collision and art fixes to some spheres in Kaptar • Performance fixes for the Arai Hive • Updates to shadows in generator room • Updates to ending special effects • Collision fixes in Maray • Added a guide for the bleeder operation • Removed debug commands bound to 'R' and 'Num9' keys • Updates to credits scene • Fixes to books showing black bars at low resolutions • Fix for falling off cliff near swing bridge in Kaptar • Improvements for control panels in Maray Sound • Tweaks to sound in Maray • Fixes for bird sounds in Maray .....And too many more tweaks, updates, and fixes to list! Mac Specific: (Please remember, the Mac release of Obduction is currently in a beta state and is only available to Kickstarter backers as we work with everyone to improve performance and compatibility) • Fixes for particle effects on AMD GPUs • Media playback updates • Small changes for Metal API shader model 5 • Fix for loading

Source

Steam News / 22 September 2016

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