In this update4
Full notes
Full Obakenori update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Obakenori changes
Firstly I want to say a MASSIVE thank you to everyone that played the demo out during Next Fest!
It was the first time I've had anyone other than myself playing Obakenori and the feedback I received was incredible!
The demo is rough around the edges, and hopefully the majority of issues are addressed in this update!
FEATURES
Added option for look sensitivity
Added option for inverted look
Show the speaking characters name during cut scenes
BUG FIXES
Camera collisions and clipping refinements
Over clipping area in the Golden Claw
Inescapable spot in W01_LVL01
Making the NORI only area, NORI only *facepalm*
Glitches enemy in BOSS level
GAMEPLAY
Only flip the rotating platforms on initial jump, rather than double jump
OBAKENORI REQUEST
More rice
Thanks again!
Source
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