In this update2
Full notes
Full Oath of the Necromancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Oath of the Necromancer changes
Rise to the occasion!
Heya all! We're back for a smaller update for Oath of the Necromancer. It includes Settings, save data, quality-of-life changes, and Version 1 of the new Unit Upgrade System - to give a taste of what's to come:
A full overhaul of the stats & upgrade system.
The goal is to let you play how you want. Have every single possible unit in your army? Or invest everything into the Skeleton Troll? The update already goes in that direction, until the full overhaul hits live for the next patch.
In the meantime, we rebalanced the game to a more challenging degree. We hope it raises decision-making, learning the map, and intense, nerve-racking moments!
We added a lot more behind-the-scenes stuff, that we can't wait to show off in the future :)
Let us know what you think! We re always looking to include your opinions in the game development. You can do so here in the forum, or over on our Discord
The path is LIVE NOW
As always, thanks for playing, Oathkeepers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
