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Steam News30 May 20251y ago

June Update: New Unit Upgrade System & Balance Changes

Rise to the occasion! Heya all! We're back for a smaller update for Oath of the Necromancer.

In this update2

Full notes

Full Oath of the Necromancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Maps
addedRise to the occasion!Heya all! We're back for a smaller update for Oath of the Necromancer. It includes Settings, save data, quality-of-life changes, and Version 1 of the new Unit Upgrade System - to give a taste of what's to come:
changedA full overhaul of the stats & upgrade system.In the meantime, we rebalanced the game to a more challenging degree. We hope it raises decision-making, learning the map, and intense, nerve-racking moments!
addedA full overhaul of the stats & upgrade system.We added a lot more behind-the-scenes stuff, that we can't wait to show off in the future :)

Oath of the Necromancer changes

addedHeya all! We're back for a smaller update for Oath of the Necromancer. It includes Settings, save data, quality-of-life changes, and Version 1 of the new Unit Upgrade System - to give a taste of what's to come:
changedIn the meantime, we rebalanced the game to a more challenging degree. We hope it raises decision-making, learning the map, and intense, nerve-racking moments!
addedWe added a lot more behind-the-scenes stuff, that we can't wait to show off in the future :)

Rise to the occasion!

Heya all! We're back for a smaller update for Oath of the Necromancer. It includes Settings, save data, quality-of-life changes, and Version 1 of the new Unit Upgrade System - to give a taste of what's to come:

A full overhaul of the stats & upgrade system.

The goal is to let you play how you want. Have every single possible unit in your army? Or invest everything into the Skeleton Troll? The update already goes in that direction, until the full overhaul hits live for the next patch.

In the meantime, we rebalanced the game to a more challenging degree. We hope it raises decision-making, learning the map, and intense, nerve-racking moments!

We added a lot more behind-the-scenes stuff, that we can't wait to show off in the future :)

Let us know what you think! We re always looking to include your opinions in the game development. You can do so here in the forum, or over on our Discord

The path is LIVE NOW

As always, thanks for playing, Oathkeepers!

Source

Steam News / 30 May 2025

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