Update log
Full Oaken update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Fixes
- UI and audio
Gameplay: - Increased neutral Spitter's health to let them live through a single enemy attack - Removed Contaminated Lumi Crystals from existence
Art: - Replaced most placeholder trinket images - Fixed most cases of elder and hollow versions of units working incorrectly
UI - Added 'cure fatigue' visuals - Added counters for delayed effects description boxes
Bugfixes: - Fixed a bug causing Baralai to soft-lock the game if he died during his initial charge - Fixed a soft-lock after summoning a Defender right after Undo - Fixed a bug causing fatigue to be applied post battle if unit card was hovered over Corrupted Lumi. - Fixed achievement counters for some achievements not carrying over between battles and runs - Fixed an interaction between trinkets activating on damage taken, Degeneration and C1 boss - Fixed an issue with Undo that made it possible to multiply Baralai - Fixed an issue where gaining/losing fatigue would be shown as taking damage/healing - Fixed the interaction between Baralai's trinket and the push mechanic/other push trinkets - Fixed Lurker Hatchling unit animations
Source
