What changed
3 fixes0 additions1 change1 removal
removed<Shrine Stage Removed unnecessary collision (hit detection) at the bottom of the stairs.
changed<Chapter 5 - Laboratory Search Stage The effect around the lock after checking the cage has been changed to disappear. The passage is now blocked after the first battle with the penguin.
fixed<Customization Fixed the problem that the image of My Set is blacked out in some materials Fixed the cursor can be moved to the right when selecting the color category in the left column Fixed the weight of some customizations Fixed the UI of random customizations
fixed<Local Match Fixed UI shrinking when displaying warning text.
fixedFixed some images for stage selection. Fixed some images in stage selection Shortened the time to display the damage value when an attack hit.
Nyaaaanvy changes
removed<Shrine Stage Removed unnecessary collision (hit detection) at the bottom of the stairs.
changed<Chapter 5 - Laboratory Search Stage The effect around the lock after checking the cage has been changed to disappear. The passage is now blocked after the first battle with the penguin.
fixed<Customization Fixed the problem that the image of My Set is blacked out in some materials Fixed the cursor can be moved to the right when selecting the color category in the left column Fixed the weight of some customizations Fixed the UI of random customizations
fixed<Local Match Fixed UI shrinking when displaying warning text.
fixedFixed some images for stage selection. Fixed some images in stage selection Shortened the time to display the damage value when an attack hit.
Thank you for playing "Nyaaaanvy".
We have made the following changes/updates.
<Shrine Stage Removed unnecessary collision (hit detection) at the bottom of the stairs.
<Chapter 5 - Laboratory Search Stage The effect around the lock after checking the cage has been changed to disappear. The passage is now blocked after the first battle with the penguin.
Fixed some images for stage selection. Fixed some images in stage selection Shortened the time to display the damage value when an attack hit.
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