Full notes
Full NUTS update
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Repeated intro
Hello there squirrel fans,
What changed
- UI and audio
NUTS changes
After a successful January launch on Apple Arcade, we’re delighted to be bringing NUTS to your eyeballs on February 4th 2021! We’ve come a long, long, LONG way since our demo version, and we’re so excited for you to get embroiled in the mysteries of Melmoth Forest.
We think it’s a pretty neat game. But don’t take our word for it! Since we’ve been out on Apple Arcade for a week now, we’ve gathered a few press reviews. Here are some of the words that’ve been bringing tears to our little eyes:
“I finished Nuts a few days ago and I still want to go back” Christian Donlon, Eurogamer
“Without a hint of hyperbole, sound designer Almut Schwacke (who also did a solid turn as the voice of Nina) has produced some of the best foley work I’ve ever heard.” Nate Crowley, Rock Paper Shotgun
“NUTS feels like a great exemplar of the fact that developers don’t need to give players lots of things to do, when they can instead give you one thing that is incredible.” Sean Martin, Pocket Tactics
“Like Firewatch for David Attenborough fans” Gerald Lynch, TechRadar
“Dazzling artistic presentation” Mike Towndrow, Six One Indie “It’s a testament of what can be made when working remotely” Simon Cardy, IGN
Sounds good? Check out our trailer below… and see you in Melmoth Forest on the 4th!
Source
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