Full notes
Full Nurikabe World update
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What changed
- Gameplay
- Fixes
- UI and audio
- Events
We are super happy with our launch and are so glad to see so many players and reviews already, thank you all so much!
Based on feedback and observations from players, we identified some issues that we thought were important enough to fix right after launch. These updates are now available in patch 1.0.10!
Changelist
Adjusted the progression of the end of the campaign "Advance" (see below)
Fixed multiple solutions in the following levels: "Not Gamma", "Flip Flops?", "Switchboard?", and "Varied Sprawl". Huge thanks to DireKrow for finding these!
Fixed an issue in the level "No Lagoons", where the intended starting point had multiple solutions, leading to an unpleasant solving experience.
Fixed an issue where the check button tutorial would activate in the first two levels.
Tweaked Japan Winter water color to be darker for better visibility, especially for puzzles with holes.
Campaign changes
We found that the last few nodes in Advance had quite inconsistent difficulty, specifically some puzzles were significantly harder than expected. We have gathered all the extra-hard puzzles into a "Challenge" node, to make it clearer that they are extra challenging, even for the final campaign.
Due to the fixes to puzzles, partial progress will be lost on levels "Not Gamma", "Flip Flops?", "Switchboard?", "Varied Sprawl", and "No Lagoons". Apologies for any inconvenience this may cause, we don't expect puzzles to be updated in the future, unless there are significant issues.
Source
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