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Steam News17 June 202618d ago

Offline Play Support — Continue Your Codex Anywhere, Regardless of Connection

We've reworked the game's core modes to run reliably offline, so you can stay immersed in your transmutations even where the connection to our servers is unstable.

Full notes

Full NUMERICAL ALCHEMIST update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes2 removals
  • Server
  • Maps
changedWe've reworked the game's core modes to run reliably offline, so you can stay immersed in your transmutations even where the connection to our servers is unstable.
removedAll puzzle data is now bundled directly into the game. Every chapter and stage loads instantly and can be played whether or not a server connection is available. Removed startup hitches and loading stalls caused by waiting on a network response — stage selection and puzzle entry are now noticeably smoother. ■ Progress, Seals, Achievements, and Settings are kept offline
changedYour stage clear seals (Ring, Triangle, Hexagram), Marks of Truth, achievement unlocks, and all settings are saved locally on your device, and carry over correctly even in an offline environment. ■ Improved startup behavior on restricted networks
removedSign-in attempts that cannot reach our servers now time out quickly and fall back to local play, instead of hanging or showing unnecessary error messages. The title screen no longer waits on the network. ■ Features that still require a connection

NUMERICAL ALCHEMIST changes

changedWe've reworked the game's core modes to run reliably offline, so you can stay immersed in your transmutations even where the connection to our servers is unstable.
removedAll puzzle data is now bundled directly into the game. Every chapter and stage loads instantly and can be played whether or not a server connection is available. Removed startup hitches and loading stalls caused by waiting on a network response — stage selection and puzzle entry are now noticeably smoother. ■ Progress, Seals, Achievements, and Settings are kept offline
changedYour stage clear seals (Ring, Triangle, Hexagram), Marks of Truth, achievement unlocks, and all settings are saved locally on your device, and carry over correctly even in an offline environment. ■ Improved startup behavior on restricted networks
removedSign-in attempts that cannot reach our servers now time out quickly and fall back to local play, instead of hanging or showing unnecessary error messages. The title screen no longer waits on the network. ■ Features that still require a connection

We've reworked the game's core modes to run reliably offline, so you can stay immersed in your transmutations even where the connection to our servers is unstable.

■ Story Mode now runs fully offline

All puzzle data is now bundled directly into the game. Every chapter and stage loads instantly and can be played whether or not a server connection is available. Removed startup hitches and loading stalls caused by waiting on a network response — stage selection and puzzle entry are now noticeably smoother. ■ Progress, Seals, Achievements, and Settings are kept offline

Your stage clear seals (Ring, Triangle, Hexagram), Marks of Truth, achievement unlocks, and all settings are saved locally on your device, and carry over correctly even in an offline environment. ■ Improved startup behavior on restricted networks

Sign-in attempts that cannot reach our servers now time out quickly and fall back to local play, instead of hanging or showing unnecessary error messages. The title screen no longer waits on the network. ■ Features that still require a connection

The community "Sharing Mode" (publishing, downloading, and rating puzzles made by other players) continues to require an internet connection. Notes There are no changes to the actual content of Story Mode puzzles. All existing play data and records carry over as-is.

Source

Steam News / 17 June 2026

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